Saturday, November 2, 2013

Tess Fowler as inspiration for Marvel Comics. and Fowler.com may it live for ever not get page elements deleted.

I assume when Tess Fowler refers to male dominated comic book industry she refers to Marvel and D.C. cOMICS. iT IS TO BAD SHE WAS NOT INVITED TO DRAW SOME OF THESE and put own interpretation or write own stories. No doubt Fowler would put magnetic shields in these and counter the stell weapons of the characters in each. On the subject of women artists being rare in comic books I assume she means other tha those who have attended Emily Carr University or the artist Julie Bell. Also that Fowler wants to see more graphic books like A People's History of the U.S. by Howard Zinn or the civl rights seriesof comic boks featuring malcom x, Nelson MANDELA,UNIONS. tHE COMIC BOOKS ABOUT UNION STRIKES IN THE 1900;S-1940'S.oR THAT THE MANGA STYLE IN JAPANESE COMICS can be open to all. many books on how to do comics manga style or otherwise exist. There was a series of comics for education purposes called ECO TEAM OR GLOBE EXPLORORORS OR SOME SUCH IN LIBRARIES.ATLAS AND THE GLOBE EXPLORORORS WERE characters owho did go on mission. Of course the main obstacle for women is copyrights not being able to produce own vrsionns of Worlds like Hyboria. Though if women artists look for openings then Elizabeth moon, Sharon Shinn, Pamela Sargeant,C.J. Cherryh, Tanya Huff,and others offer opportunities to illustrate graphic novels which i am sure has bee done or the books of these authors.also introducing socialism into monarchist fantasy stories like elizabeth moon;s deed of paksennarion and the sequels. mercedes lacky's ill met by moon light or her Bard series offer opportunities. and of course the sexism of Futurama, michael z. wlliamson;s Free Hold ,and michael z.wlliamson's Better to Beg For Mercy can be challanged. Not to metion through comics challnges to games such as;wAR fLOW, wAR tUNE ,CLASH of The Dragons,Thirst of Night,Greekoplis. Rune Raiders, Protector iv.v, Dragon age 1-3 , drakensang,can be put together by placing names on a map. The premise is that twenty mercenary commanders succesfull in many other mercenary contracts hired by a dragon to overthrow the feudal systems of those lands. These lands are divied into 11 factions the first is Kindom of Arkandia,2Council of Magi,3CHOLARS OF HAMLAR,TYRIAN LEGION,rAIDERS OF HILL HOME,cHAOTIC COVENANT, CULT OF SKARAN. tHE THOUGHT IS ADDING A gREEN mARXIST faction who would be the revolutionaries. The natural leader of these would be the peasant mercenary Yimi with speciality in foot soldiers and knights hired at begin of game quite often . for archery support there is then Francesca also equipped with cross bow units and knights.a third cross bow specialist equipped with palidins is also offered and a fourth specialig in foot units and knights sir albert.thse are fire swords but still similiar.. After that there is the energy trainnee kyriana ,jude the poison mageand various spear,ax,and archery units depends on who ws hiredat the time.t6 hamlar units engineers orand chemists would be standard hiresspecialities one physical two energy and two fire and one energy. so the game names would be further side line quests in game or adapted as part of overthrow. obviouslysly thirst of night lends itself to blood drinking nobility.all quest being path based the illustrater would depict it in panels just as in the game with numbered waves at the bottom and the information of vulnerabilitiesat each waves.say ten for normal quests. 20 should suffice for overthrow of fedual system. on the way though defending the dragon cave, defeating lecherous noble men and the like could be done.so if anyone including Tess Fowler use these ideas then fine. Fairy Tale book also good. Jack and Ian Livingstone's fighting fantasy books also offer god template to use ideas on.

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